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Uses of Package com.sun.lwuit
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<H2>
<B>Uses of Package<br>com.sun.lwuit</B></H2>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Packages that use <A HREF="../../../com/sun/lwuit/package-summary.html">com.sun.lwuit</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.sun.lwuit"><B>com.sun.lwuit</B></A></TD>
<TD>
            Main widget package containing the component/container "composite" similar
            both in terminology and design to Swing/AWT.&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.sun.lwuit.animations"><B>com.sun.lwuit.animations</B></A></TD>
<TD>All components are animatable by potential and additional animations (unrelated
        to a specific component) can be installed on the fly, transitions between
        forms are also handled as part of this package.&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.sun.lwuit.events"><B>com.sun.lwuit.events</B></A></TD>
<TD>
            Observable pattern event listeners in the spirit of AWT 1.1's event
            dispatching architecture, all events are dispatched on the EDT (Event Dispatch Thread).&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.sun.lwuit.html"><B>com.sun.lwuit.html</B></A></TD>
<TD>
            The HTML package allows rendering XHTML-MP 1.0 documents including WCSS support.&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.sun.lwuit.impl"><B>com.sun.lwuit.impl</B></A></TD>
<TD>
            The implementation package should not be used by developers, it is an internal implementation detail
            which will break compatibility between major LWUIT releases.&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.sun.lwuit.layouts"><B>com.sun.lwuit.layouts</B></A></TD>
<TD>
            Layout managers allow a <A HREF="../../../com/sun/lwuit/Container.html" title="class in com.sun.lwuit"><CODE>Container</CODE></A> to 
            arrange its components by a set of rules that would be adapted for specific
            screen/font sizes.&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.sun.lwuit.list"><B>com.sun.lwuit.list</B></A></TD>
<TD>
            Lists are highly customizable and serve as the basis for <A HREF="../../../com/sun/lwuit/ComboBox.html" title="class in com.sun.lwuit"><CODE>ComboBox</CODE></A> and
            other components (such as carousels etc) they employ a similar MVC approach to
            Swing including the renderer pattern.&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.sun.lwuit.painter"><B>com.sun.lwuit.painter</B></A></TD>
<TD>
            <A HREF="../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit"><CODE>Painter</CODE></A> allows us to draw arbitrary elements
            of graphics from plain/scaled/tiled images to gradients and pretty
            much any form of graphic drawing we can imagine.&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.sun.lwuit.plaf"><B>com.sun.lwuit.plaf</B></A></TD>
<TD>
            Look of the application can be fully customized via this package, it represents
            a rendering layer that can be plugged in separately in runtime and themed to 
            provide any custom look.&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.sun.lwuit.spinner"><B>com.sun.lwuit.spinner</B></A></TD>
<TD>
            Spinners allows picking of simple sequential values similarly to combo boxes but of a much wider value set.&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.sun.lwuit.table"><B>com.sun.lwuit.table</B></A></TD>
<TD>
            Table component for editing and viewing tabular data and arranging LWUIT components in a tabular form
        &nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.sun.lwuit.tree"><B>com.sun.lwuit.tree</B></A></TD>
<TD>
            Tree component for displaying hierarchy based information and its related classes
        &nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.sun.lwuit.util"><B>com.sun.lwuit.util</B></A></TD>
<TD>
            Utility features that are either too domain specific or don't "fit" into any
            other packages.&nbsp;</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.sun.lwuit"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../../com/sun/lwuit/package-summary.html">com.sun.lwuit</A> used by <A HREF="../../../com/sun/lwuit/package-summary.html">com.sun.lwuit</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Button.html#com.sun.lwuit"><B>Button</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Button is the base class for several UI widgets allowing clickability.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Command.html#com.sun.lwuit"><B>Command</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The action placed on the soft buttons and in the Menu on devices, similar to the
 MIDP command abstraction and Swing's Actions.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Component.html#com.sun.lwuit"><B>Component</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Base class for all the widgets in the toolkit using the composite pattern in 
 a similar way to the AWT Container/Component relationship.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Container.html#com.sun.lwuit"><B>Container</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A composite pattern with <A HREF="../../../com/sun/lwuit/Component.html" title="class in com.sun.lwuit"><CODE>Component</CODE></A>, allows nesting and arranging multiple
 components using a pluggable layout manager architecture.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Dialog.html#com.sun.lwuit"><B>Dialog</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A dialog is a form that occupies a part of the screen and appears as a modal
 entity to the developer.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Display.html#com.sun.lwuit"><B>Display</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Central class for the API that manages rendering/events and is used to place top
 level components (<A HREF="../../../com/sun/lwuit/Form.html" title="class in com.sun.lwuit"><CODE>Form</CODE></A>) on the "display".</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/EncodedImage.html#com.sun.lwuit"><B>EncodedImage</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An image that only keeps the binary data of the source file used to load it
 in permanent memory.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Font.html#com.sun.lwuit"><B>Font</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A simple abstraction of platform fonts and library fonts that enables the
 library to use more elaborate fonts unsupported by a specific device.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Form.html#com.sun.lwuit"><B>Form</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Top level component that serves as the root for the UI, this <A HREF="../../../com/sun/lwuit/Container.html" title="class in com.sun.lwuit"><CODE>Container</CODE></A>
 handles the menus and title while placing content between them.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Graphics.html#com.sun.lwuit"><B>Graphics</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Abstracts the underlying platform graphics context thus allowing us to achieve
 portability between MIDP devices and CDC devices.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Image.html#com.sun.lwuit"><B>Image</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Abstracts the underlying platform images allowing us to treat them as a uniform
 object.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/IndexedImage.html#com.sun.lwuit"><B>IndexedImage</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<B>Deprecated.</B>&nbsp;<I>This class should no longer be referenced directly. Use Image.createIndexed instead</I></TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Label.html#com.sun.lwuit"><B>Label</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Allows displaying labels and images with different alignment options, this class
 is a base class for several components allowing them to declare alignement/icon
 look in a similar way.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/List.html#com.sun.lwuit"><B>List</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A set of elements that is rendered using a <A HREF="../../../com/sun/lwuit/list/ListCellRenderer.html" title="interface in com.sun.lwuit.list"><CODE>ListCellRenderer</CODE></A>
 and are extracted via the <A HREF="../../../com/sun/lwuit/list/ListModel.html" title="interface in com.sun.lwuit.list"><CODE>ListModel</CODE></A>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/M3G.html#com.sun.lwuit"><B>M3G</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<B>Deprecated.</B>&nbsp;<I>this class isn't portable, its functionality will move to an external package in the future</I></TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/M3G.Callback.html#com.sun.lwuit"><B>M3G.Callback</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<B>Deprecated.</B>&nbsp;Callback interface that allows rendering of 3D graphics on top/bellow the 
 current form.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/MenuBar.html#com.sun.lwuit"><B>MenuBar</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This class represents the Form MenuBar.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Painter.html#com.sun.lwuit"><B>Painter</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Painter can be used to draw on components backgrounds.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/PeerComponent.html#com.sun.lwuit"><B>PeerComponent</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A peer component is essentially a "dummy" LWUIT component used to calculate the position
 of the actual native platform specific component.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/RadioButton.html#com.sun.lwuit"><B>RadioButton</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;RadioButton is a <A HREF="../../../com/sun/lwuit/Button.html" title="class in com.sun.lwuit"><CODE>Button</CODE></A> that maintains a selection state exclusively
 within a specific <A HREF="../../../com/sun/lwuit/ButtonGroup.html" title="class in com.sun.lwuit"><CODE>ButtonGroup</CODE></A></TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/RGBImage.html#com.sun.lwuit"><B>RGBImage</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An image that stores its data as an integer RGB array internally,
 this image cannot be manipulated via Graphics primitives however its
 array is accessible and modifiable programmatically.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Slider.html#com.sun.lwuit"><B>Slider</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The slider component serves both as a slider widget to allow users to select
 a value on a scale via touch/arrows and also to indicate progress.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/StaticAnimation.html#com.sun.lwuit"><B>StaticAnimation</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<B>Deprecated.</B>&nbsp;<I>this class shouldn't be referenced directly, use the Image base class
 for all functionality</I></TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/TextArea.html#com.sun.lwuit"><B>TextArea</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An optionally multi-line editable region that can display text and allow a user to edit it.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/TextField.html#com.sun.lwuit"><B>TextField</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Allows in place editing using a lightweight API without necessarily moving to
 the external native text box.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/VideoComponent.html#com.sun.lwuit"><B>VideoComponent</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Allows embedding a video into a LWUIT component, video creation/management is
 very platform specific and this component tries to abstract that logic as much
 as possible while maintaining portability.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/VirtualKeyboard.html#com.sun.lwuit"><B>VirtualKeyboard</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This class represent the LWUIT Light Weight Virtual Keyboard</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.sun.lwuit.animations"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../../com/sun/lwuit/package-summary.html">com.sun.lwuit</A> used by <A HREF="../../../com/sun/lwuit/animations/package-summary.html">com.sun.lwuit.animations</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Component.html#com.sun.lwuit.animations"><B>Component</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Base class for all the widgets in the toolkit using the composite pattern in 
 a similar way to the AWT Container/Component relationship.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Graphics.html#com.sun.lwuit.animations"><B>Graphics</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Abstracts the underlying platform graphics context thus allowing us to achieve
 portability between MIDP devices and CDC devices.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Image.html#com.sun.lwuit.animations"><B>Image</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Abstracts the underlying platform images allowing us to treat them as a uniform
 object.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Painter.html#com.sun.lwuit.animations"><B>Painter</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Painter can be used to draw on components backgrounds.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.sun.lwuit.events"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../../com/sun/lwuit/package-summary.html">com.sun.lwuit</A> used by <A HREF="../../../com/sun/lwuit/events/package-summary.html">com.sun.lwuit.events</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Command.html#com.sun.lwuit.events"><B>Command</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The action placed on the soft buttons and in the Menu on devices, similar to the
 MIDP command abstraction and Swing's Actions.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Component.html#com.sun.lwuit.events"><B>Component</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Base class for all the widgets in the toolkit using the composite pattern in 
 a similar way to the AWT Container/Component relationship.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.sun.lwuit.html"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../../com/sun/lwuit/package-summary.html">com.sun.lwuit</A> used by <A HREF="../../../com/sun/lwuit/html/package-summary.html">com.sun.lwuit.html</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Component.html#com.sun.lwuit.html"><B>Component</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Base class for all the widgets in the toolkit using the composite pattern in 
 a similar way to the AWT Container/Component relationship.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Container.html#com.sun.lwuit.html"><B>Container</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A composite pattern with <A HREF="../../../com/sun/lwuit/Component.html" title="class in com.sun.lwuit"><CODE>Component</CODE></A>, allows nesting and arranging multiple
 components using a pluggable layout manager architecture.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Font.html#com.sun.lwuit.html"><B>Font</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A simple abstraction of platform fonts and library fonts that enables the
 library to use more elaborate fonts unsupported by a specific device.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/List.html#com.sun.lwuit.html"><B>List</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A set of elements that is rendered using a <A HREF="../../../com/sun/lwuit/list/ListCellRenderer.html" title="interface in com.sun.lwuit.list"><CODE>ListCellRenderer</CODE></A>
 and are extracted via the <A HREF="../../../com/sun/lwuit/list/ListModel.html" title="interface in com.sun.lwuit.list"><CODE>ListModel</CODE></A>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/TextArea.html#com.sun.lwuit.html"><B>TextArea</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An optionally multi-line editable region that can display text and allow a user to edit it.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/TextField.html#com.sun.lwuit.html"><B>TextField</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Allows in place editing using a lightweight API without necessarily moving to
 the external native text box.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.sun.lwuit.impl"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../../com/sun/lwuit/package-summary.html">com.sun.lwuit</A> used by <A HREF="../../../com/sun/lwuit/impl/package-summary.html">com.sun.lwuit.impl</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Component.html#com.sun.lwuit.impl"><B>Component</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Base class for all the widgets in the toolkit using the composite pattern in 
 a similar way to the AWT Container/Component relationship.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Form.html#com.sun.lwuit.impl"><B>Form</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Top level component that serves as the root for the UI, this <A HREF="../../../com/sun/lwuit/Container.html" title="class in com.sun.lwuit"><CODE>Container</CODE></A>
 handles the menus and title while placing content between them.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Graphics.html#com.sun.lwuit.impl"><B>Graphics</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Abstracts the underlying platform graphics context thus allowing us to achieve
 portability between MIDP devices and CDC devices.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Image.html#com.sun.lwuit.impl"><B>Image</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Abstracts the underlying platform images allowing us to treat them as a uniform
 object.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/IndexedImage.html#com.sun.lwuit.impl"><B>IndexedImage</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<B>Deprecated.</B>&nbsp;<I>This class should no longer be referenced directly. Use Image.createIndexed instead</I></TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/PeerComponent.html#com.sun.lwuit.impl"><B>PeerComponent</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A peer component is essentially a "dummy" LWUIT component used to calculate the position
 of the actual native platform specific component.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/VideoComponent.html#com.sun.lwuit.impl"><B>VideoComponent</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Allows embedding a video into a LWUIT component, video creation/management is
 very platform specific and this component tries to abstract that logic as much
 as possible while maintaining portability.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.sun.lwuit.layouts"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../../com/sun/lwuit/package-summary.html">com.sun.lwuit</A> used by <A HREF="../../../com/sun/lwuit/layouts/package-summary.html">com.sun.lwuit.layouts</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Component.html#com.sun.lwuit.layouts"><B>Component</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Base class for all the widgets in the toolkit using the composite pattern in 
 a similar way to the AWT Container/Component relationship.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Container.html#com.sun.lwuit.layouts"><B>Container</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A composite pattern with <A HREF="../../../com/sun/lwuit/Component.html" title="class in com.sun.lwuit"><CODE>Component</CODE></A>, allows nesting and arranging multiple
 components using a pluggable layout manager architecture.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.sun.lwuit.list"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../../com/sun/lwuit/package-summary.html">com.sun.lwuit</A> used by <A HREF="../../../com/sun/lwuit/list/package-summary.html">com.sun.lwuit.list</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Button.html#com.sun.lwuit.list"><B>Button</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Button is the base class for several UI widgets allowing clickability.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Component.html#com.sun.lwuit.list"><B>Component</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Base class for all the widgets in the toolkit using the composite pattern in 
 a similar way to the AWT Container/Component relationship.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Container.html#com.sun.lwuit.list"><B>Container</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A composite pattern with <A HREF="../../../com/sun/lwuit/Component.html" title="class in com.sun.lwuit"><CODE>Component</CODE></A>, allows nesting and arranging multiple
 components using a pluggable layout manager architecture.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Label.html#com.sun.lwuit.list"><B>Label</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Allows displaying labels and images with different alignment options, this class
 is a base class for several components allowing them to declare alignement/icon
 look in a similar way.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/List.html#com.sun.lwuit.list"><B>List</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A set of elements that is rendered using a <A HREF="../../../com/sun/lwuit/list/ListCellRenderer.html" title="interface in com.sun.lwuit.list"><CODE>ListCellRenderer</CODE></A>
 and are extracted via the <A HREF="../../../com/sun/lwuit/list/ListModel.html" title="interface in com.sun.lwuit.list"><CODE>ListModel</CODE></A>.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.sun.lwuit.painter"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../../com/sun/lwuit/package-summary.html">com.sun.lwuit</A> used by <A HREF="../../../com/sun/lwuit/painter/package-summary.html">com.sun.lwuit.painter</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Component.html#com.sun.lwuit.painter"><B>Component</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Base class for all the widgets in the toolkit using the composite pattern in 
 a similar way to the AWT Container/Component relationship.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Form.html#com.sun.lwuit.painter"><B>Form</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Top level component that serves as the root for the UI, this <A HREF="../../../com/sun/lwuit/Container.html" title="class in com.sun.lwuit"><CODE>Container</CODE></A>
 handles the menus and title while placing content between them.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Graphics.html#com.sun.lwuit.painter"><B>Graphics</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Abstracts the underlying platform graphics context thus allowing us to achieve
 portability between MIDP devices and CDC devices.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Painter.html#com.sun.lwuit.painter"><B>Painter</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Painter can be used to draw on components backgrounds.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.sun.lwuit.plaf"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../../com/sun/lwuit/package-summary.html">com.sun.lwuit</A> used by <A HREF="../../../com/sun/lwuit/plaf/package-summary.html">com.sun.lwuit.plaf</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Button.html#com.sun.lwuit.plaf"><B>Button</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Button is the base class for several UI widgets allowing clickability.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Component.html#com.sun.lwuit.plaf"><B>Component</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Base class for all the widgets in the toolkit using the composite pattern in 
 a similar way to the AWT Container/Component relationship.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Font.html#com.sun.lwuit.plaf"><B>Font</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A simple abstraction of platform fonts and library fonts that enables the
 library to use more elaborate fonts unsupported by a specific device.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Graphics.html#com.sun.lwuit.plaf"><B>Graphics</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Abstracts the underlying platform graphics context thus allowing us to achieve
 portability between MIDP devices and CDC devices.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Image.html#com.sun.lwuit.plaf"><B>Image</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Abstracts the underlying platform images allowing us to treat them as a uniform
 object.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Label.html#com.sun.lwuit.plaf"><B>Label</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Allows displaying labels and images with different alignment options, this class
 is a base class for several components allowing them to declare alignement/icon
 look in a similar way.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/List.html#com.sun.lwuit.plaf"><B>List</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A set of elements that is rendered using a <A HREF="../../../com/sun/lwuit/list/ListCellRenderer.html" title="interface in com.sun.lwuit.list"><CODE>ListCellRenderer</CODE></A>
 and are extracted via the <A HREF="../../../com/sun/lwuit/list/ListModel.html" title="interface in com.sun.lwuit.list"><CODE>ListModel</CODE></A>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Painter.html#com.sun.lwuit.plaf"><B>Painter</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Painter can be used to draw on components backgrounds.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/TabbedPane.html#com.sun.lwuit.plaf"><B>TabbedPane</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<B>Deprecated.</B>&nbsp;<I>see Tabs.java</I></TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/TextArea.html#com.sun.lwuit.plaf"><B>TextArea</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An optionally multi-line editable region that can display text and allow a user to edit it.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.sun.lwuit.spinner"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../../com/sun/lwuit/package-summary.html">com.sun.lwuit</A> used by <A HREF="../../../com/sun/lwuit/spinner/package-summary.html">com.sun.lwuit.spinner</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Component.html#com.sun.lwuit.spinner"><B>Component</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Base class for all the widgets in the toolkit using the composite pattern in 
 a similar way to the AWT Container/Component relationship.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Graphics.html#com.sun.lwuit.spinner"><B>Graphics</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Abstracts the underlying platform graphics context thus allowing us to achieve
 portability between MIDP devices and CDC devices.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Image.html#com.sun.lwuit.spinner"><B>Image</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Abstracts the underlying platform images allowing us to treat them as a uniform
 object.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/List.html#com.sun.lwuit.spinner"><B>List</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A set of elements that is rendered using a <A HREF="../../../com/sun/lwuit/list/ListCellRenderer.html" title="interface in com.sun.lwuit.list"><CODE>ListCellRenderer</CODE></A>
 and are extracted via the <A HREF="../../../com/sun/lwuit/list/ListModel.html" title="interface in com.sun.lwuit.list"><CODE>ListModel</CODE></A>.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.sun.lwuit.table"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../../com/sun/lwuit/package-summary.html">com.sun.lwuit</A> used by <A HREF="../../../com/sun/lwuit/table/package-summary.html">com.sun.lwuit.table</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Component.html#com.sun.lwuit.table"><B>Component</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Base class for all the widgets in the toolkit using the composite pattern in 
 a similar way to the AWT Container/Component relationship.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Container.html#com.sun.lwuit.table"><B>Container</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A composite pattern with <A HREF="../../../com/sun/lwuit/Component.html" title="class in com.sun.lwuit"><CODE>Component</CODE></A>, allows nesting and arranging multiple
 components using a pluggable layout manager architecture.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Graphics.html#com.sun.lwuit.table"><B>Graphics</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Abstracts the underlying platform graphics context thus allowing us to achieve
 portability between MIDP devices and CDC devices.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.sun.lwuit.tree"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../../com/sun/lwuit/package-summary.html">com.sun.lwuit</A> used by <A HREF="../../../com/sun/lwuit/tree/package-summary.html">com.sun.lwuit.tree</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Button.html#com.sun.lwuit.tree"><B>Button</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Button is the base class for several UI widgets allowing clickability.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Component.html#com.sun.lwuit.tree"><B>Component</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Base class for all the widgets in the toolkit using the composite pattern in 
 a similar way to the AWT Container/Component relationship.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Container.html#com.sun.lwuit.tree"><B>Container</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A composite pattern with <A HREF="../../../com/sun/lwuit/Component.html" title="class in com.sun.lwuit"><CODE>Component</CODE></A>, allows nesting and arranging multiple
 components using a pluggable layout manager architecture.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Image.html#com.sun.lwuit.tree"><B>Image</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Abstracts the underlying platform images allowing us to treat them as a uniform
 object.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.sun.lwuit.util"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../../com/sun/lwuit/package-summary.html">com.sun.lwuit</A> used by <A HREF="../../../com/sun/lwuit/util/package-summary.html">com.sun.lwuit.util</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Command.html#com.sun.lwuit.util"><B>Command</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The action placed on the soft buttons and in the Menu on devices, similar to the
 MIDP command abstraction and Swing's Actions.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Component.html#com.sun.lwuit.util"><B>Component</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Base class for all the widgets in the toolkit using the composite pattern in 
 a similar way to the AWT Container/Component relationship.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Container.html#com.sun.lwuit.util"><B>Container</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A composite pattern with <A HREF="../../../com/sun/lwuit/Component.html" title="class in com.sun.lwuit"><CODE>Component</CODE></A>, allows nesting and arranging multiple
 components using a pluggable layout manager architecture.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Font.html#com.sun.lwuit.util"><B>Font</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A simple abstraction of platform fonts and library fonts that enables the
 library to use more elaborate fonts unsupported by a specific device.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Form.html#com.sun.lwuit.util"><B>Form</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Top level component that serves as the root for the UI, this <A HREF="../../../com/sun/lwuit/Container.html" title="class in com.sun.lwuit"><CODE>Container</CODE></A>
 handles the menus and title while placing content between them.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/Image.html#com.sun.lwuit.util"><B>Image</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Abstracts the underlying platform images allowing us to treat them as a uniform
 object.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/sun/lwuit/class-use/List.html#com.sun.lwuit.util"><B>List</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A set of elements that is rendered using a <A HREF="../../../com/sun/lwuit/list/ListCellRenderer.html" title="interface in com.sun.lwuit.list"><CODE>ListCellRenderer</CODE></A>
 and are extracted via the <A HREF="../../../com/sun/lwuit/list/ListModel.html" title="interface in com.sun.lwuit.list"><CODE>ListModel</CODE></A>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
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